In The Beginning…

Growing up I was shy, quiet and very reserved. These days, I’d be labeled an introvert but back when I was growing up I was a considered a nerd and had very few friends. I’d tried Hockey but it wasn’t for me. I’d tried Cubs and it wasn’t for me. I’d tried soccer and I liked it but I wasn’t amazing at it. While I was never picked on or harassed like the extreme end of the nerd spectrum, I wasn’t ever part of the cool kids cliques either. I was a blip on the school radar and that was it. Which made me very happy. I enjoyed the invisibility (though the slew of 80s teen movies had me secretly dreaming to be the hero of my own story). IĀ  survived by telling stories inside my head and hanging with the few friends I did have.

My mind was a far better place than this drab reality that we currently subscribe to. My cousin had turned me on to Tolkien and Lewis and they fueled my early imagination. Narnia and Middle Earth were my homes away from home, along with Treasure Island and a thousand other fantasies. My imagination roamed these worlds created by others and dreamt of something more. Then, in the summer of ’84, I met a kid named Brian Henderson and everything changed. Continue reading “In The Beginning…”

Tidying up

Alright. I think I’ve finally settled on a simple theme I can work with. If you’ve stumbled here in the past few days you may have seen a couple of different iterations. I wasn’t wholly satisfied with them and they weren’t clean and minimalistic enough for me while still being somewhat aesthetically pleasing.

I think this one will work for the time being. I’m sure if/when I start posting more frequently I will look at other options, but for now I’m satisfied.

Now I shall go back to fiddling with the upcoming script of my group’s latest adventure. It should be fun. Thankfully I found a couple of new tools to make my GMing life so much easier. I’ve been using Scapple to storyboard the adventure. It suits my free-form, semi-sandbox style of GMing with it’s flowcharts, interchangeability and simple ease of use.